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Render class ​

Render.drawModule ​

Renders a hud module with text like fps counter (should only be called in "onDrawEvent")

Arguments: ​

  • string : text

Render.uploadImage ​

Uploads texture to the game

Arguments: ​

  • string : imageName
  • unsigned char * : pData
  • size_t : size

Render.drawText ​

Renders text on a screen

Arguments: ​

  • int : x
  • int : y
  • Color : color
  • string : text

Render.drawRect ​

Renders rect on screen

Arguments: ​

  • int : x
  • int : y
  • int : width
  • int : height
  • Color : color

Render.drawRectRounded ​

Renders rect on screen

Arguments: ​

  • int : x
  • int : y
  • int : width
  • int : height
  • Color : color
  • float : rounding